﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics.CodeAnalysis;

namespace Granite.ComponentModel
{
	///// <summary>
	///// Describes the action that caused a INotifySetChanged.SetChanged event.
	///// </summary>
	//[SuppressMessage("Microsoft.Design", "CA1027:MarkEnumsWithFlags")]
	//public enum NotifySetChangedAction
	//{
	//	/// <summary>
	//	/// One or more items were added to the set.
	//	/// </summary>
	//	Add = 0,

	//	/// <summary>
	//	///     One or more items were removed from the set.
	//	/// </summary>
	//	Remove = 1,

	//	/// <summary>
	//	///     The content of the set changed dramatically.
	//	/// </summary>
	//	Reset = 4,
	//}
}
